Maintenance
- There is currently no planned maintenance.
Previous Maintenances
- October 6, 2015 8:30PM PST to 9:30PM PST:
- (done) Migrated scripts to a new DB
- March 8, 2015 9:30AM PST to 6:00PM PST:
- (done) Our servers were updated to protect the security and safe operations of our infrastructure.
- October 4, 2014 2:00PM PST to 10:00PM PST:
- (done) Our data server became unresponsive earlier in the day and required a reboot. To protect the server from any further downtime, it was migrated to different hardware.
- July 4, 2014 5:15PM PST to 7:15PM PST:
- (done) Migrate to a central server in Newark, New Jersey
- (done) Setup master-slave replication
- (done) Add servers in London, England and Dallas, Texas
- November 12, 2013 9:15PM PST to November 13, 2013 12:30AM PST:
- (done) Moved to a new production server, keeping the old server for development
- November 2, 2013 8:00PM PST to November 3, 2013 1:00AM PST:
- (done) Fixed a memory leak in R5-client.js
- June 17, 2013 5:45PM PST to 11:55PM PST:
- (done) Restructure web directory
- (done) Improve R5 backend/frontend scripts
- (postponed; now done) Add more keywords to game pages
- April 19, 2013 9:45PM PST to April 20, 2013 3:45PM PST:
- (done) Migrate to new Linode server
- (done) Configure server to proxy websockets so that each game does not need its own port
- March 17, 2013 12:00AM PST to 2:30PM PST:
- (done) Finish coding and released checkers
- (done) Upgrade OS, node.js, node modules, etc.
- (done) Allow seamless background colour change
- (done) Save audio/visual settings in cookies
- January 29, 2013 3:00PM EST to January 30, 2013 2:30AM EST:
- (done) Add challenge system
- (done) Add private chatting; Reduce "typing too fast" timer
- (done) Add "undo move" to Chess and Go
- (postponed; now done) Make background toggling more fluid
- (postponed; now done) Add cookies for audio/display settings
- (done) Improve end-game outputs
- January 14, 2013 8:45PM EST to January 15, 2013 7:00AM EST:
- (done) Add provisional system to the ratings
- (done) Add idle timers to online players
- January 11, 2013 from 2:15AM EST to 7:05AM EST:
- (done) Add variations to Go's review system
- (done) Add different levels for AIs
- (done) Adjust elo rating's K-constant for all games
- January 6, 2013 from 2:00PM EST to 10:45PM EST:
- (postponed; now done) Add review system for Chess
- (done) Add review system for Go
- (done) Add end-game system to allow players/watchers to chat
- (done) Fix ratings calculations for Go
- (done) Add varying ratings for different board sizes in Warships
- (done) Modify SQL tables to allow multiple room capabilities in the future
- December 29, 2012 4:45PM EST to December 30, 2012 6:00PM EST:
- (done) In-game chats and Global chats together
- (done) Fix timeout issue in Go - possibly other games as well
- (done) Shrink the dark-theme CSS files
- (done) Increase the widths of the left and right cell
- (done) Add more smileys; Adjust the header; Animate the info text
- (done) Add framework to allow multiple AIs
- (postponed; now done) Add more AI's and varying difficulties for them
- (done) Output game PGNs/SGFs to files
- (postponed; now done) Allow viewing of game PGNs/SGFs in players' pages
- (done) Create custom 404 error page
- (done) Add different board sizes for Warships