Warships is a guessing game for two players. The game is played on four 10x10 grids, two for each player. On one grid, the player arranges ships and records the shots by the opponent. On the other grid the player records their own shots.
Before play begins, each player secretly arranges their ships on their primary grid. Each ship occupies a number of consecutive squares on the grid, arranged either horizontally or vertically. The ships cannot overlap on any square. Also, the number of squares for each ship is determined by its type:
After the ships are positioned, the game proceeds in rounds. In each round, each player's turn consists of announcing a target square in the opponent's grid. If a ship occupies the square, then it takes a hit. The player's opponent announces whether or not the shot has hit one of the opponent's ships; the opponent then fires a shot at the first player's ships. When all of the squares of a ship have been hit, the ship is sunk. After all of one player's ships have been sunk, the game ends and the other player wins.
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Because we have a lot of awesome features on FunNode, we prepared a short tour to help you realize the tip of the iceberg.
This will show your Warships profile and tips on how to improve your elo rating and ladder rank.
Humans and bots are shown here with basic details. Your friends will be highlighted.
Top 25 players, based on Elo ratings, will be shown here. Registered players will receive a rating after 5 wins against rated opponents (including bots).
Take part in the ongoing ladder tournament and work your way up to 1st place! Top 25 will be shown here.
Be sure to check-out the different palettes and themes for FunNode.
Create and customize your match by choosing timers and game-specific settings. Registered players have more options, including the 24-hours-per-move timer.
Toggle between different chat windows. You can also visit the dedicated chat site for FunNode.
Make yourself heard, but please be respectful.
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Click this to see the server statistics. In-match, it'll show the match details.
Whether you're waiting for the server to respond, or waiting for players to join your match, this will show your current status. In-match, this will show the last move.
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